A Guide to Implementing the Theory of
Constraints (TOC) |
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A Motor For Production Drum-buffer-rope is the Theory of Constraints
production application. It is named
after the 3 essential elements of the solution; the drum or constraint or
weakest link, the buffer or material release duration, and the rope or
release timing. The aim of the
solution is to protect the weakest link in the system, and therefore the
system as a whole, against process dependency and variation and thus maximize
the systems’ overall effectiveness.
The outcome is a robust and dependable process that will allow us to
produce more, with less inventory, less rework/defects, and better on-time
delivery – always. Drum-buffer-rope however is really just one part of
a two part act. We need both parts to
make a really good show. If
drum-buffer-rope is the motor for production, then buffer management is the
monitor. Buffer management is the second
part of this two part act. We use
buffer management to guide the way in which we tune the motor for peak
performance. In the older notion of planning and control, the
first part; drum-buffer-rope, is the planning stage of the approach –
essentially the overall agreement on how we operate the system. The second part, buffer management, is the
control system that allows us to keep a running check on the system
effectiveness. However, I want to
reserve the word “planning” and the word “control” for quite specific and
established functions within the solution, functions that we will investigate
further on this page. I want to propose that we step out
a level and instead use the terms “configuration” and “monitoring.” Using this terminology the configuration is
drum-buffer-rope and the monitoring is buffer management. Let’s draw this;
Keep this model in mind as we will return to
it. Now, however, we must return to
our plan of attack and work through the development of the solution. Interested?
Then let’s go. On the measurements page we introduced the concept
of our “rules of engagement” which is to define; the system, the goal, the
necessary conditions, the fundamental measurements, and the role of the
constraints. Then on the process of
change page we introduced the concept of our “plan of attack” – the 5
focusing steps that allow us to define the role of the constraints. Let’s remind ourselves once again of the 5
focusing steps for determining the process of change; (1) Identify the system’s constraints. (2) Decide how to Exploit the system’s constraints. (3) Subordinate everything else
to the above decisions. (4) Elevate the system’s constraints. (5) If in the previous steps a constraint has been broken Go back to step 1, but do not allow inertia to cause a system
constraint. In other words; Don’t
Stop. Let’s also return to our simple system model which
we have so far used in much more general terms and apply it to
drum-buffer-rope. As you will recall
it has 4 sections, or departments or whatever you would like to call them; a
beginning, a middle, a near-the-end, and an end.
In fact we know where the constraint is in our
simple system presented here based upon the discussion in the earlier section
on measurements. It’s located near the
end of the process. This isn’t at all
an unusual place to find a constraint.
Think about it for a moment. If
the constraint was located near the beginning, then all the downstream steps
would always be waiting for work. In
that situation management would most probably go about purchasing further
capacity until they move the constraint further down the process and then
bury it in work-in-process so that it is no longer visible. Let’s draw the constraint in.
Of course we forgot something –
work-in-process. If our model system
is to be anything like our own reality, then it is probably full to the gills
of work-in-process. We had better add
this to our model as well.
So we have completed Step 1 – identify the
constraint. The next step, step two,
is to decide how to exploit the constraint. To make sure that the constraint works as well as
possible on the task of producing or creating throughput for the system we
must ensure that we exploit it fully – essentially we are leveraging the
system against the full capacity of the constraint. This means not only making sure that it is
fully utilized, but also making sure that the utilization is fully
profitable. If you remember back to
the P & Q problem or the airline analogy, is quite possible to have
everything utilized but not make as much profit as is possible. If we increase the output of the
constraint, then the output of the system as a whole will increase also. One of the most effective tactics for
exploiting the constraint, once identified, and improving its output is to
write a detailed schedule for that particular resource and that particular
resource alone – and then to adhere to that schedule. This is the “plan” in this context. Our day-to-day planning “falls out” as a
consequence of the decisions that we make while configuring the
implementation. Let’s add this to our
model.
If we continue to operate in this fashion we can
reduce work-in-process considerably.
Let’s show this before introducing some further drum-buffer-rope
concepts.
Sometimes using the word “protect” makes it easier
to understand this step than using the correct term which is
“subordinate.” In fact, we subordinate
the non-constraint resources in order to protect the constraint and
the system as a whole. Let’s examine
this is a little more detail. In the process of change page we described
subordination as avoiding deviation from our plan, and the plan in this case
is our constraint exploitation schedule in the previous step. We described deviation from plan as (2); (1) Not doing what is supposed to
be done. (2) Doing
what is not supposed to be done. We can therefore describe subordination as; (1) Doing
what is supposed to be done. (2) Not doing what is not supposed
to be done. By doing what is supposed to be done in accordance
with our plan we protect the constraint and the systems as a whole. Moreover, by not doing what is not supposed
to be done in accordance with our plan we also protect the constraint and the
system as a whole. Let’s examine this
with our simple model. As we use up our supply of excess work-in-process,
it is likely that the constraints will begin to “starve” from time to
time. Work will not arrive in
sufficient time for it to enter the constraint on schedule. We need to replace our local safety everywhere
(our excess work-in-process) with some global safety right where it is
needed, in front of the constraint. We
need to buffer the constraint. We need to do what is
supposed to be done in order to protect
the constraint from shortages. In fact we would normally have made our buffering
decisions before we even began and therefore reduced our work-in-process and
lead time in line with these pre-determined targets. Let’s assume for a moment then that the lead time
allowed for work to travel from the start of the process to the start of the
constraint was 18 days prior to the implementation. Well, in fact, it could be 18 hours for
electronics or the paper work in an insurance claim, or it might be 18 weeks
for heavy engineering. But let’s use
days in this example. The rule of
thumb to apply is to halve the existing lead time (3). Therefore the new lead time becomes 9
days. If halving the lead time sounds
horrendously short, it is not. Most of
the time the current work-in-process is sitting in queues doing nothing. You can easily check this for yourself –
got out and tag some work with a flag or a balloon or a bright color and then
watch it. It will sit. This 9 day period becomes our buffer
length. To this 9 day buffer we apply a second rule of thumb
and divide the buffer into zones of one third each (4). We expect most work to be completed in the
first 2 thirds and be waiting in front of the constraint for the last third
of the buffer time. Thus we expect our
work to take about 6 days of processing (and waiting-in-process) and 3 days
of sitting in front of the drum. If 3 days sitting in front of the constraint sounds
terrible, then remember that prior to
the implementation, the system allowed work to sit for at least another 9
days. Nine plus 3 is 12 days
sitting. Which would you rather have
12 days or 3 days? More importantly,
which would your customer prefer? We now can protect our system constraint by ensuring
that there is always work for it to do.
Thus we ensure its effective exploitation – and with much less total
material or lead time than before. Let’s add the buffer to our diagram.
Please be careful, on the diagram above we have
drawn units of time – the zones and the buffer – as space on our
diagram. Don’t let this confuse
you. The zones equate to time allocated
in the plant to protecting an operation whose position and function is
critical to the timeliness and output of the whole process. The zones do not equate to the position of
work in the plant. In fact we will
return to this shortly and try and draw the diagram more realistically to
represent time. Why is this whole period from material release to
the constraint considered as the buffer?
Schragenheim and Dettmer consider that this is one of two unique
aspects of buffering in Theory of Constraints. “The reason buffers are defined as the
whole lead time and not just the safety portion is that in most manufacturing
environments there is a huge difference between the sum of the net processing
times and the total lead time. When we
review the net processing time of most products, we find it takes between
several minutes and an hour per unit.
But the lead time may be several weeks, and even in the best
environments several days.
Consequently, each unit of product waits for attention somewhere on
the shop floor for a much longer time than it actually takes to work on
it.” “So it makes sense not to isolate
the net processing time, but to treat the whole lead time as a buffer – the
time the shop floor needs to handle all the orders it must process (6).” The other unique point is that buffers are, as we
have mentioned, measured in time.
Firms in non-drum-buffer-rope settings consider a buffer to be a
measure of physical stock; 6 jobs, or 6 orders, or 10 batches, or 4000
pieces, or whatever. In
drum-buffer-rope a constraint buffer is a measure of time; hours or days of
work at the constraint rate located between the gating operation (material
release) and the constraint. In fact,
there are two ways to look at a buffer, either from the perspective of a
single job, or from the perspective of the system as a whole. Let’s consider this for a moment. Let’s assume for the sake of simplicity that all of
our jobs are of equal length. Let’s
assume then that each one takes 1 day of constraint time. In this case each job has a 9 day buffer to
the constraint. That is, it is
released 9 days prior to its scheduled date on the constraint. This is the perspective of a single
job. The constraint, looking back,
will see 9 one-day jobs at various stages in the process; this is the
perspective of the system as a whole. What then, all else being equal, if all of our jobs
now take half a day on the constraint?
Each job sees a 9 day buffer, the constraint looking back will see 18
half-day jobs at various stages in the process, but the aggregate load is still
9 days, this is the perspective of the system as a whole. Let’s do this one more time. Each job now takes quarter of a day on the
constraint. Each job still sees a 9
day buffer, the constraint looking back will see 36 quarter-day jobs at
various stages in the process, but the aggregate load is still 9 days from
the perspective of the system as a whole.
It is time that is the measure of the buffer. Let’s labor this point for a moment because it is so
important. Measuring a constraint
buffer in units of time is unique to drum-buffer-rope because acknowledgement
of the existence of a singular constraint within a process is unique to
drum-buffer-rope. We can apply this to
both the constraint buffer size and the constraint buffer activity. Let’s look at constraint buffer activity first. By considering only one station, or step, or
procedure, we need only to know one set of average times for that place or
action for all of the different types of material units that pass through
it. We could look at this as follows; At a manufacturing constraint an hour is
an hour but the number of units may differ The number of physical units may differ because
different types of material using the same constraint may use different
amounts of constraint time. In fact,
even the same type of material will display some variability unless the
constraint is a totally automated procedure – but these will largely average
out. How about constraint buffer size then? The unique perspective brought about by the
designation of a singular constraint allows us to define the length of the
buffer in time also. Essentially the
buffer is sized and “sees” the duration from the gating operation to the
constraint due date. Moreover the
buffer “sees” committed demand – work that has already been released
to the system. Constraint buffers,
divergent/convergent control point buffers, assembly buffers, and shipping
buffers are all of the same basic nature. Maybe it is much simpler to say that; We protect time (due date) with a time buffer There is, however, one other buffer type that we are
likely to come across in manufacturing – a stock buffer. There are two places that these occur at in
manufacturing; they are at raw material/inwards goods in all process
environments and at finished goods in a make-to-stock environment. These are actually supply chain buffers;
they represent the two places that the supply chain must interact with processing
– before the beginning of the process and after the completion of the
process. We need to ensure that we
always have an adequate supply of raw material prior to the process to meet
consumption and we need to ensure that we always have an adequate supply of
finished goods post-production to meet demand. We will examine these types of buffers
later on this page. They are also
examined in more detail on the supply chain pages – especially the
replenishment page. However, let’s
confine ourselves at the moment to constraint buffers. We need to labor the issue that the
constraint buffer is a measure of time.
Let’s do that. Many, many, people say that they do understand the definition of a drum buffer or of a
constraint buffer when the evidence is that they do not. Too often our prior experience causes us to
think of buffers in terms of physical stock, and too often we consider zone 1
as “the buffer.” Let’s see.
In part, this is due to our prior manufacturing
experience with MRP II systems and push production which tends to blind-side
our interpretation (see the sections on Buffer The Constraint and Local
Safety Argument in the next page – Implementation Details – for further development
of this aspect.) In part, the problem
also lies in the way we try to draw time as space on our simple diagrammatic
representations. The only way to draw
time is to draw a sequence of diagrams.
Let’s do that. We will follow a slice of work – ones day’s worth –
through the process to the drum. We
will use our 9 day buffer as we derived above, so this slice of work is the
drum’s work for one day 10 days out from the scheduled processing date. There are 5 products (units, jobs, batches,
whatever) in our slice. The products
are “lilac,” “red,” “green,” blue,” and “orange.” The time interval, for the sake of clarity
in this example, is course – days – rather than finer divisions of hours or
less that we might expect to find in reality. Imagine that within the departments (“beginning” and
“middle”) of our generic process we have the tools of our particular trade;
be they desks in a paper trail, admission or beds or clinical units in a
hospital, or work centers in a manufacturing system. The 5 products could be at any time waiting
or moving between jobs or being worked upon.
The resolution of this detail isn’t important to us here. Probably in the day before the release date the
planner knows what will be released.
The planner might even have the orders “cut” and waiting but
unreleased (and hopefully unknown to the floor – to avoid people working
ahead of time). Let’s draw this.
We have also drawn a timeline in. It is colored according the buffer
zones. Zone 3 is the “green zone,”
zone 2 is the “orange or yellow zone,” and zone 1 is the “red zone.” On the first day of the schedule all the products
are released (as scheduled) and are in zone 3 of our time buffer. Their physical location at the end of the
day is as follows.
After another day we are at day 2 and still within
buffer zone 3 the process looks like this.
By day 4, one day into buffer zone 2 we see the work
has evolved as follows. |